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STHLM SUNSET
Summary:
SthlmCorp mining corporation has replaced all of its workers with efficient robots, and silenced the disgruntled humans by severing their legs. Use your bow to destroy this evil.
Specification:
Role: Level Designer / Scripter
Editor: Unreal Engine 4
Engine: Our new engine never got a name
Genre: Thirdperson - Openworld
My contributions:
World Design:
Me, together with a few collegues put together the overall layout of the entire game.
Level Art:
The propping work has mainly been done by me and a fellow collegue.
Scripting:
I made a couple of tools inside of Unreal Engine 4 to help us designers speed up our workflow.
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