STHLM SUNSET

Summary:

SthlmCorp mining corporation has replaced all of its workers with efficient robots, and silenced the disgruntled humans by severing their legs. Use your bow to destroy this evil.

Specification:

Role: Level Designer / Scripter
Editor: Unreal Engine 4
Engine: Our new engine never got a name
Genre: Thirdperson - Openworld

 

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My contributions:

World Design:
Me, together with a few collegues put together the overall layout of the entire game.

Level Art:
The propping work has mainly been done by me and a fellow collegue.

Scripting:
I made a couple of tools inside of Unreal Engine 4 to help us designers speed up our workflow.