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References

Hello!

My name is Kevin Osgyan, and I'm a game developer based in Sweden. I've known since an early age that I wanted to work in the games industry, and I've spent over a decade building my skills and experience across different areas of game development.
 

My strongest areas are Technical Art and Level Design, supported by a broad understanding of how art, design, and engineering come together to make a game. I enjoy solving problems, prototyping ideas, and finding practical ways to turn creative concepts into polished, playable experiences.

CV

Black Phoenix Games
Black Shamrock - Virtuos
Wizards of the Coast
Atomic Arcade - Wizards of the Coast
Cloud Imperium Games
Avalanche
 
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