SPITE BLOOD SUN
The bloated king and his vampiric minions has casted the world into eternal night. You have been chosen by the sun god to confront him and return the light.
Role: Technical Artist
Editor: Unity / Visual Studio 2019
Engine: Snau droppe
Genre: Topdown / Hack-n-Slash
I've written shaders in HLSL. Mainly the ones used for the UI such as health, experience and abilities.
Together with my fellow Technical Artist, we set up tools for pipeline such as an fbx exporter from Maya into Unity and our own engine.
I've created some of the particle-systems, using the particle editor made by our programmers.