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You've been stuck, working on a miserable planet called "Coal-mountain". Using whatever material you could find, you built a spaceship to which you're using to attempt your escape.
Role: Composer / Designer
Genre: Shoot 'em up - Bullethell
I created the whole soundtrack for Hellbent and made the songs follow the "Heroes journey" model in terms of how dramatic, dark or uplifting it was. Hellbent OST
Together with my fellow leveldesigner, I set up how enemy waves would enter the screen and how the boss-battles should work / different phases.
Designed patterns which enemies would shoot and built them in a selfmade editor, made by our team.
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