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HELLBENT

Summary:

You've been stuck, working on a miserable planet called "Coal-mountain". Using whatever material you could find, you built a spaceship to which you're using to attempt your escape.

Specification:

Role: Composer / Designer
Editor: Tiled
Engine: TGA-2D
Genre: Shoot 'em up - Bullethell

 

My contributions:

Music:
I created the whole soundtrack for Hellbent and made the songs follow the "Heroes journey" model in terms of how dramatic, dark or uplifting it was. Hellbent OST

Gamedesign:
Together with my fellow leveldesigner, I set up how enemy waves would enter the screen and how the boss-battles should work / different phases.

Patterndesign:
Designed patterns which enemies would shoot and built them in a selfmade editor, made by our team.

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